Some fun projects I built...
About me
In 2018, I embarked on an exciting journey into game development and design, exploring augmented reality and web development to craft immersive experiences.
I specialize in Unity for gameplay, animations, environment and level design. Armed with a Udemy certification in Unreal Engine 5, I submitted a game to Epic Mega Jam 2023 for Fortnite UEFN, showcasing my commitment to pushing creative boundaries in the gaming realm.
In past positions, I influenced UI, gameplay, and animations. Beyond coding, I balance my dynamic game development mindset with running, cycling, and quality family experiences.
Experience
Senior Game Developer | 2024 - Present
Crafted captivating 2D mobile games, from shaders to particles effects.
Led animation integration using finite statemachines.
Expert problem-solver, resolving gameplay, animation, and particle-related issues.
Transformed visions into immersive player experiences.
Dedicated to staying at the forefront of the industry, eagerly embracing new challenges and learning opportunities.
- Unity
- C#
- Reaper
- Gimp
- Sketchup
- Analytics
Game Developer | 2023 - 2024
Made 3D environments and level design for VR/PC/Mobile with multiplayer functionality.
Optimized level design for limited budget environments.
Added colliders and enhanced performance, and scene logic.
Solved and debugged issues related to gameplay and animations.
- UnrealEngine5
- C++
- C#
- Unity
- Sketchup
- Analytics
Game Developer | 2021 - 2022
Developed high quality, styliazed games for the company using many IP characters like Little Singham, Golmaal Jr, Stan Lee's Chakra and many more Cartoon Characters.
Provided leadership within engineering department by documenting common design patterns, analytics & optimization through close collaboration, knowledge shares and mentorship.
Achieved smooth and optimized animations, particles effects across low end devices.
Conducted thorough user research among end users and user's parent/guardians for game design optimization.
- JavaScript
- Typescript
- C#
- Unity
- Gimp
- Cocos Creator
- Analytics
Game Developer | 2018 - 2019
Fixed and improved existing titles by organization.
Created & implemented intectative UI/UX solutions.
Delivered projects timely and focus on bare gameplay mechanics.
Hosted a booth at Indian Gaming Expo 2018, Mumbai, showcasing a company game and gaining valuable user feedback on design and complexity in the early product stages.
- JavaScript
- Typescript
- Gimp
- Construct 2 & 3
- Cocos Creator
My Projects
Created in Unreal Engine 5 (C++/Blueprints) and Unity Engine (C#), my projects showcase innovative gameplay mechanics. I aim to leverage this expertise for future solutions and games.